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Prompt

3D Animated Character Sheets & Storyboards

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3D Animated Character Sheets & Storyboards1 / 3
DR
Dheepan Ratnam
@Dheepanratnam
HomepageView original post
1.4KViewsMay 30, 2026
Model / Categories / LicenseNano BananaIllustration & 3DCC BY 4.0

Character AI Image Prompt

Prompt

Pixel Architect (Vector)

Character Sheet Prompt:

Pixar-inspired cyber architect character sheet showing Vector, a teenage hacker in a retro jacket with glowing holographic pixel overlays and virtual building goggles. Expressive cybernetic emotions, dynamic pixel-building poses, front side back views, polished 3D animated style, clean white background, 16:9.

15-Second Animation Sequence (10 Shots)

Shot 1 (0.0s - 1.5s): Vector swipes his hand, lighting up a green grid projection on a table. Scene: dark server room. Camera: medium shot. Style: cool neon-green lighting, Pixar 3D. Sound: digital startup hum. Constraints: preserve Vector's jacket and face overlays from Image1 exactly.
Shot 2 (1.5s - 3.0s): Vector's hands grabbing glowing blue voxel cubes from the air and stacking them. Camera: close-up on hands. Style: neon-blue particle effects. Sound: digital blips.
Shot 3 (3.0s - 4.5s): Glowing blue cubes multiply, forming a spinning holographic city model. Camera: close-up on table. Style: detailed neon structures. Sound: data transfer hum.
Shot 4 (4.5s - 6.0s): A mechanical cat helper glitching with blue static sits next to the model. Camera: medium shot. Style: digital noise overlays. Sound: static crackle.
Shot 5 (6.0s - 7.5s): Cat bats at a voxel building, its paw pixelating into floating blocks. Camera: close-up on cat paw. Style: pixelation effect. Sound: retro game ping.
Shot 6 (7.5s - 9.0s): The cat leaps into the air, spin-glitching comically, body parts pixelating. Camera: tracking pan. Style: cybernetic cartoon physics. Sound: error chime.
Shot 7 (9.0s - 10.5s): Vector catches the glitching cat in his arms, looking amused. Camera: medium shot. Style: neon reflections on Vector's face. Sound: digital purr. Constraints: preserve Vector's goggles.
Shot 8 (10.5s - 12.0s): Vector taps a button, a ripple reset effect turns the blocky cat back to normal. Camera: close-up. Style: digital ripple wave. Sound: sweep scan.
Shot 9 (12.0s - 13.5s): The voxel city glows bright blue, projecting complex architectural grids. Camera: wide angle panning. Style: intense neon glow. Sound: majestic cyber music.
Shot 10 (13.5s - 15.0s): Vector and the cat look proudly at the glowing voxel city. Camera: slow zoom-in. Style: cybernetic realism. Sound: happy electronic outro. Constraints: preserve Vector's character design exactly.

Sound-Wave Weaver (Maestro Lyric)

Character Sheet Prompt:

DreamWorks-inspired blind music scientist character sheet showing Maestro Lyric, a man with glowing sensory audio glasses and sound-wave weaving gauntlets. Dynamic posing weaving physical glowing musical notes in the air, front side back views, polished 3D animated style, clean white background, 16:9.

15-Second Animation Sequence (9 Shots)

Shot 1 (0.0s - 1.6s): Lyric snaps his fingers, launching glowing gold ripples. Scene: circular sound dome lab. Camera: medium shot. Style: gold particle lighting, DreamWorks 3D. Sound: sharp snap, resonance hum. Constraints: preserve Lyric's audio glasses and gauntlets from Image1 exactly.
Shot 2 (1.6s - 3.2s): Lyric's hands weaving glowing golden sound-threads in the air. Camera: close-up on hands. Style: detailed fabric and light textures. Sound: soft harp chime.
Shot 3 (3.2s - 4.8s): Golden threads crystallize into floating glowing musical notes. Camera: close-up on notes. Style: glowing volumetric symbols. Sound: beautiful violin chord.
Shot 4 (4.8s - 6.4s): A brass clockwork metronome ticks frantically on a wooden shelf in the background. Camera: shift focus. Style: reflective brass textures. Sound: rapid wood ticking.
Shot 5 (6.4s - 8.0s): Metronome wobbles wildly, loses balance, and falls off the wooden shelf. Camera: tracking fall. Style: cartoon physics. Sound: wobbly mechanical rattling.
Shot 6 (8.0s - 9.6s): Lyric sweeps his hand blindly, looking focused, using sound waves to slow the fall. Camera: medium shot tracking arm. Style: golden shockwave. Sound: whoosh sweep.
Shot 7 (9.6s - 11.2s): Metronome lands softly on a red velvet pillow, ticking slowly. Camera: close-up. Style: soft fabric detail. Sound: gentle tick, soft sigh.
Shot 8 (11.2s - 12.8s): Glowing golden notes swirl around Lyric in a majestic musical ring. Camera: orbital pan. Style: volumetric lighting, gold glow. Sound: swelling orchestral harmony.
Shot 9 (12.8s - 15.0s): Lyric grins, holding out his hands, glowing glasses shining. Camera: slow zoom-in. Style: magical audio glow. Sound: peaceful musical resolution. Constraints: preserve Lyric's character design exactly.

Shadow Puppeteer (Shade)

Character Sheet Prompt:
Pixar-inspired shadow puppeteer character sheet showing Shade, a slender man in a velvet top hat and light-bending rings. Expressive theatrical emotions, dynamic posing making wall shadows come to life as 3D shadow monsters, front side back views, polished 3D animated style, clean white background, 16:9.

15-Second Animation Sequence (9 Shots)

Shot 1 (0.0s - 1.6s): Shade adjusts his coat cuffs. Scene: dark theater stage, bright spotlight. Camera: medium shot. Style: high contrast stage lighting, Pixar 3D. Sound: low theater crowd murmur. Constraints: preserve Shade's velvet top hat and coat from Image1 exactly.
Shot 2 (1.6s - 3.2s): Shade holding up his hands, light-bending rings distorting the spotlight beam. Camera: close-up on hands. Style: refractive light effects. Sound: low magical hum.
Shot 3 (3.2s - 4.8s): A flat hand shadow on the stage screen rises as a 3D translucent shadow dragon. Camera: low angle looking up at screen. Style: dark smoke effects. Sound: low rumble, dragon growl.
Shot 4 (4.8s - 6.4s): Shadow dragon roars, breathing a cloud of black smoke particles. Camera: close-up on dragon. Style: volumetric smoke. Sound: loud shadow roar.
Shot 5 (6.4s - 8.0s): A stagehand assistant in the dark wings trips over black cables, flailing. Camera: shift focus to dark side of stage. Style: soft shadows. Sound: cable rattling, Yelp.
Shot 6 (8.0s - 9.6s): Assistant falls into the spotlight, sliding a red filter over the beam. Camera: medium shot. Style: sudden lighting transition to red. Sound: metal clang, slide click.
Shot 7 (9.6s - 11.2s): The shadow dragon turns bright red, head tilted in cute confusion. Camera: medium shot tracking dragon. Style: glowing red outline. Sound: high-pitched dragon squeak.
Shot 8 (11.2s - 12.8s): Shade looks at the red dragon, chuckling, and winks at the camera. Camera: close-up on Shade. Style: high-end theatrical lighting. Sound: soft jazz snare. Constraints: preserve Shade's face.
Shot 9 (12.8s - 15.0s): Shade bows, the red shadow dragon curled playfully around his shoulders. Camera: wide pull-back. Style: warm dramatic spotlighting. Sound: sweeping orchestral outro. Constraints: preserve character design exactly.

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